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Joined 2 years ago
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Cake day: February 10th, 2025

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  • I think I have TTW on Epic, but I’ve tried Borderlands 2 and Destiny 2 and didn’t like them. Do you think I should still give it a go?

    No, it’s Borderlands but with a Dungeons and Dragons/fantasy magic theme and slightly more over the top scaling than normal Borderlands. It was a COVID-era project that was a nice thing to have between Borderlands but Borderlands 3/4 are better Borderlands experiences for the time spent.


  • (I only use Linux so everything here runs on Linux via Proton)

    Darktide is the current iteration of that game’s line, it’s in the Warhammer 40k universe (so Psyker instead of Wizard kind of theme).

    It has a lot of flashy combat and depth to the combat systems. There’s a thing that looks like Jabba the Hut, leaves slime trails and has a breath weapon (spoilers, it’s slime)… it’s kind of like a Dragon.

    However, while it works on the Steam Deck it isn’t a great experience and has a large install… but it is very hard to beat gameplay-wise.

    Similarly, Helldivers 2 is an over the top Startship Troopers-esq PvE game. There’s no class mechanic, there’s a large amount of possible weapons and abilities (‘spells’, but artillery and air strikes) and a limited number of slots to put them in, so you work with your team to bring enough tools to handle everything. It is a bit better on the steam deck (played with keyboard/mouse on a TV @ 720p).


    Risk of Rain 2 may be another one. It’s class based, co-op action roguelike. Each class has a defined set of abilities and acquiring loot is largely random has a series of mechanics to tame randomness and let you guide your build. The power scaling can get out of control over the course of a run and is very satisfying to pull off.

    At core you’re racing against a clock that incrementally scales the hp/damage of everything while navigating around stages to open cheses and do various PoI mechanics in order to acquire loot. There is literally magic in the later expansions.

    Note about expansions. Only the hosts needs to buy the expansions in order to unlock the in-game mechanics. The expansions also include extra characters and characters that you can unlock, only people who have purchased the expansion can select the new heroes.

    The game has a cell shaded vibe that is very good on system resources and plays it well on the deck.

    There’s a Risk of Rain Returns, a remake of Risk of Rain 1, which is a 2d pixel art side-scroller which has the same system of loot scaling mechanics but in 2D… it is an excellent game as well and it is ALSO multiplayer. Being 2d pixel art, it runs on basically anything. This game is mechanically more difficulty and unforgiving so only get into it if you really love the RoR2 gameplay systems and/or want a challenge.


    And, as an oddball idea, look at Magicka 2. It’s a co-op game, but friendly fire is on because you can combine your spells in neat ways. The way you cast spells is very fun to learn but can require a lot of inputs so it may be harder to do on controller/Steam Deck.

    It’s a less serious game, with humorous storyline. It takes a bit to learn the magic system but it’s worth it.





  • This is true, self hosting doesn’t save you money. It is, in fact, more expensive and costs your time.

    This is because modern technology isn’t sold to you as a product, it’s sold to you as a loss leader so that you use their products and let them spy on you so that they can sell that data to advertisers or anybody who can complete an ACH transfer.

    Your options are

    1. Use commercial services and sell your privacy in exchange for cheap consumer electronics which will be obsolete next year either by design or through engineered hardware failure.

    2. Setup the services on your own devices and pay the cost in hardware and free time.

    In one scenario you spend a bit more money, in the other scenario you don’t have privacy. Everyone gets to choose which is more important.