

If Bazzite ever developed a GOG Galaxy Gaming Mode, I definitely want to switch over to that.
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If Bazzite ever developed a GOG Galaxy Gaming Mode, I definitely want to switch over to that.


The GOG Galaxy UI is beautiful. This sounds like it would be great for conventional Linux desktop users (or Bazzite) if they’re not using Epic or Amazon games. I’m happy with SteamOS though, and GOG Galaxy would be a hassle since it launches into gaming mode. Like most people, I’ll probably stick to Heroic for the Steam launchers, but more choices are good!


I guess I’m kind of okay with the AI use here because decompilations and emulator builds aren’t replacing actual art or displacing workers, and it’s helping consumers in an era where technology is being increasingly locked down. Perhaps even one day console makers will decide to be more consumer-friendly in response.
Plus some decomps are much more mod-friendly than romhacks, so it opens to the door for more creativity in the PC gaming scene.
I don’t plan on actually emulating any Switch 2 stuff for 5-10 years, but it’s wonderful to hear I won’t need to buy yet another console.


Using BBLauncher 16.12 with the latest build of ShadPS4, I have not run into any serious problems with the character generator. All textures are working great.
The only (minor) problem that comes up is that occasionally the preview portraits fail to load, but if you click into those to switch to a new hairstyle/color/new number on a slider/etc and go back to the main screen, you’ll see how the modification looks on the main character model.
I’d buy an official PC port of Bloodborne in a heartbeat. Disappointing that it’s unlikely we’ll get any port at all from Sony in the indefinite future now.


Oh, hey, me too! I used BBlauncher’s Linux fork, but it seems to basically be the same process. And it’s breathtaking. After setting Readback mode to relaxed, I didn’t even need to install the vertex explosion fix mod or disable facegen, so I can actually make custom female characters again, with little to no performance hit.
That was the last game stuck on consoles I’m interested in that I didn’t have a way of playing on PC. I only have my Steam Machine hooked up now, and it’s so freeing.
A lot of folks who develop games on itch.io use a “name your own price” model where it’s free by default, but people can opt to pay whatever they want before or after download. This could provide imo sufficient moral exculpation while still leaving the door open for making money from the project.