

2·
4 days ago“unrelated skill” except it’s completely related, knowing how to get exactly what you want out of 3d modelling software is a huge part of many games. That being said you don’t need to know any modelling to make a game.


“unrelated skill” except it’s completely related, knowing how to get exactly what you want out of 3d modelling software is a huge part of many games. That being said you don’t need to know any modelling to make a game.


The biggest problem is that if you’re still using numbers that are designed for base 10 it’ll look messy no matter how you cut it. Hexadecimal is an approximation.


How is it safe from ridicule? It’s dumb
I mean we have numbers that go from 1 to 9 but if it was hexadecimal they would go to the equivalent of 15, not substitute letters.