AMD denies blocking Bethesda from adding DLSS to Starfield | Starfield DLSS mod locked behind a paywall::undefined
You must log in or register to comment.
I support game producers being free to implement whatever tech they choose to work with. That said, I find it kind of stupid to side with NVIDIA promoting their exclusive DLSS over an open standard when the quality difference is only noticeable in side-by-side comparisons.
The game has both DLSS and FSR? Great. The game only has FSR? Well, that’s more inclusive than DLSS-only. Everybody benefits with open standards.
AMD has had 20 years to get good and calling dlss barely noticable is a coping mechanism. FSR ain’t it, especially at 4k.




