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Joined 10 months ago
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Cake day: January 9th, 2026

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  • If you have security concerns, then its probably a good idea not even to run the code. But if you really really want to, one could use Virtual Machines with CPU and graphics cards passthrough. In case of Linux, even the Kernel on your machine is reused in the Virtual Machine and the filesystem is nowadays very good optimized too. All of this gives you near native performance. The little bit performance hit I think is acceptable, given that security is high priority here.

    I personally wanted to set this up, but honestly I’m too lazy. BTW Flatpak is not a good container, if security is a high priority.





  • I was using a 1070 just a few years ago. I also felt the performance lack, but it wasn’t just the card. The entire PC was old, with old CPU and DDR-3. I wonder how the 1070 would hold up on my current DDR-5 based computer. I would have swapped out for testing purposes, but I don’t want to install and setup Nvidia driver. I’m on Linux and the modern Open Source drivers only support starting with RTX 20xx series.

    Those Pascal series was the best graphics card I ever had.





  • Exactly why this is still a problem. There are patents of game mechanics that prevented other devs to implement them, because they do not want to go to court or fear they could lose in a court. The Nemesis system is such an example often brought up in discussions like these. Or the ability to catch a Pokemon with the Pokeball in the way Nintendo does, and riding/flying with a monster are also patented. And on that note, I think Nintendo lost the case with the riding or with the catch mechanic, I don’t remember details.

    Game mechanics being patented is enforceable as far as I know, but only if the patent is in that country and is valid (validity can change even after it was granted, but that is not common). The point is, if valid or not, most companies just stop using those game mechanics out of fear. And that still holding back innovation.




  • RPCS3 on Steam Deck isn’t as bad, as it should be, given what we emulate. It depends on the games off course, I don’t expect the most complex 3D games to run well. However this is just from what I read, I’m personally too scared to try it out.

    I can’t wait to try Playstation 5 emulation on Steam Deck. Hol’ on, what? Well the PS5 is x86 too and the emulators aren’t emulating the entire CPU. Obviously GTA 6 won’t run well, if any, but there will be more simple games that will work.

    For Switch 2, maybe simple games. The system has enough problems running Switch 1 games.